Gaya APA
Wijayanti, D. (2025).
The Effect of Using Kahoot Game As a Gamified Learningtool Toward Student's Reading Comprehension Achievement of The Tenth Grade Studens' of SMAN 1 Belitang Jaya .
Oku Timur:
Universitas Nurul Huda.
Gaya MLA
Wijayanti, Dian.
"The Effect of Using Kahoot Game As a Gamified Learningtool Toward Student's Reading Comprehension Achievement of The Tenth Grade Studens' of SMAN 1 Belitang Jaya".
Oku Timur:
Universitas Nurul Huda,
2025.
Text.