Gaya APA

Wijayanti, D. (2025). The Effect of Using Kahoot Game As a Gamified Learningtool Toward Student's Reading Comprehension Achievement of The Tenth Grade Studens' of SMAN 1 Belitang Jaya . Oku Timur: Universitas Nurul Huda.

Gaya MLA

Wijayanti, Dian. "The Effect of Using Kahoot Game As a Gamified Learningtool Toward Student's Reading Comprehension Achievement of The Tenth Grade Studens' of SMAN 1 Belitang Jaya". Oku Timur: Universitas Nurul Huda, 2025. Text.